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Zap Gun

Store Cost: 400 Credits

"A crowd-control tool for rich crews. It doesn't kill; it just makes monsters sit still."

Fan-made gameplay database. Values vary by seed/version. Updated: 2026.

Weight 11 lb
Conductive YES
Hands Req. 2 Hands
Category Weapon

OPERATIONAL GUIDE

Fires a continuous beam that stuns enemies. You must move your mouse left/right to counter the beam's sway (like fishing mechanics). Requires a second player with a Shovel to actually kill the target.

Can stun almost anything, including Forest Giants and Jesters (temporarily). Does NOT work on Leviathans or Ghost Girl.

LOGISTICS ANALYSIS

Economic Efficiency

As a purchased tool, the ROI (Return on Investment) of the Zap Gun depends on crew utility. At 400 credits, it typically requires the successful retrieval of approximately 10 average scrap items to break even. Losing this equipment during a failed run is a meaningful setback for early-game economy.

Safety & Weather

Standard safety protocols apply to the Zap Gun. SAFETY NOTE: This item is highly conductive. During Stormy conditions, the Zap Gun can attract lightning. Carrying it outdoors may trigger an immediate run-risk event. Standard protocol: drop the item when you hear static discharge, create distance, wait for the strike, then retrieve. Alternatively, use the "drop-walk-drop" method for safer transport. Additionally, because it requires two hands, your interaction speed is reduced: doors, ladders, and quick tool swaps become less reliable while transporting it.

EXPERT TIPS

  • Do not buy this solo. It is useless without a teammate. Communication is key: shout 'ZAPPING!' so your friend knows to go in for the kill.

Value Density

Scrap Tier C/D
11lb Weight Load

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