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TZP-Inhalant

Store Cost: 120 Credits

"Performance enhancing gas. Use with caution."

Fan-made gameplay database. Values vary by seed/version. Updated: 2026.

Weight 0 lb
Conductive NO
Hands Req. 1 Hand
Category Equipment

OPERATIONAL GUIDE

Hold [LMB] to inhale. Increases speed and stamina. Overuse causes screen blur and high pitch voice.

Allows you to outrun Giants and Dogs easily.

LOGISTICS ANALYSIS

Economic Efficiency

As a purchased tool, the ROI (Return on Investment) of the TZP-Inhalant depends on crew utility. At 120 credits, it typically requires the successful retrieval of approximately 3 average scrap items to break even. Losing this equipment during a failed run is a meaningful setback for early-game economy.

Safety & Weather

Standard safety protocols apply to the TZP-Inhalant. This item is non-conductive, making it safer to carry during Stormy conditions. This can improve route consistency on maps like Titan or March during thunderstorms, since you can transport it without relying on the "drop-walk" safety cadence.

EXPERT TIPS

  • Share with the heavy lifter. Puff lightly; don't inhale the whole can at once.

Value Density

Scrap Tier C/D
0lb Weight Load

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