Stop Sign
Value: 20 - 52 Credits
"A heavy traffic sign. Can be used as a weapon."
Fan-made gameplay database. Values vary by seed/version. Updated: 2026.
OPERATIONAL GUIDE
Heavier than a shovel (24lb vs 14lb) but functions as a weapon.
Deals slightly more damage than a shovel (unconfirmed, feels heftier).
LOGISTICS ANALYSIS
Logistically, the Stop Sign is a low-efficiency pick. With a poor return of only 1.5 credits per pound, it drains stamina disproportionately to its market value. In high-quota runs (1000+), veteran employees often leave this behind in favor of lighter, denser loot unless it is the only asset available to meet the immediate deadline.
In the context of the standard first quota (130 Credits), a single Stop Sign can contribute approximately 27.7% of the total requirement. While not decisive on its own, it remains a solid component of a diversified scrap haul. For late-game quotas (1000+), it should be viewed as supplementary income.
Standard safety protocols apply to the Stop Sign. SAFETY NOTE: This item is highly conductive. During Stormy conditions, the Stop Sign can attract lightning. Carrying it outdoors may trigger an immediate run-risk event. Standard protocol: drop the item when you hear static discharge, create distance, wait for the strike, then retrieve. Alternatively, use the "drop-walk-drop" method for safer transport.
EXPERT TIPS
- ➤ If you have no shovel, this is a valid backup weapon for killing bugs.