📦

Flashlight

Store Cost: 15 Credits

"Basic light source. Cheaper but weaker than the Pro-Flashlight."

Fan-made gameplay database. Values vary by seed/version. Updated: 2026.

Weight 0 lb
Conductive NO
Hands Req. 1 Hand
Category Equipment

OPERATIONAL GUIDE

Toggle as needed to conserve battery. Useful early-game when credits are tight.

Light can increase visibility but may also increase detection risk depending on situation.

LOGISTICS ANALYSIS

Economic Efficiency

As a purchased tool, the ROI (Return on Investment) of the Flashlight depends on crew utility. At 15 credits, it typically requires the successful retrieval of approximately 1 average scrap items to break even. Losing this equipment during a failed run is a meaningful setback for early-game economy.

Safety & Weather

Standard safety protocols apply to the Flashlight. This item is non-conductive, making it safer to carry during Stormy conditions. This can improve route consistency on maps like Titan or March during thunderstorms, since you can transport it without relying on the "drop-walk" safety cadence.

EXPERT TIPS

  • Half the effective battery/strength compared to Pro-Flashlight.

Value Density

Scrap Tier C/D
0lb Weight Load

/// Related Database Entries