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Subject #GHO
Ghost Girl
S"Only you can see her. That’s the problem."
Health Points Invincible
Stunnable NO
Spawn Cost 2
BEHAVIOR PATTERN
Single-target haunt. Picks one player (high insanity/value) and runs stare -> vanish -> kill loop. Invisible to others. Looking at her resets timing; repeated encounters speed up kill phase.
🔰 Survival Protocol (Solo)
Target: drop weight, keep routes clean. Manage insanity (shower). Treat sightings as warnings. Rotate toward exit, stay near team for guidance.
⚔️ Combat Guide (Team) INVINCIBLE
Unkillable. Teleporter buys a reposition, doesn't solve it. Team supports haunted player with path calls.
Audio Signature
"Mostly silence. Light skipping footsteps right before death. Silence + repeated sightings is the cue."
*Warning: High volume detection probability
Sigurd's Log
No scan record. Just a kid in the hallway and a missing head.