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Subject #GHO

Ghost Girl

S

"Only you can see her. That’s the problem."

Health Points Invincible
Stunnable NO
Spawn Cost 2

BEHAVIOR PATTERN

Single-target haunt. Picks one player (high insanity/value) and runs stare -> vanish -> kill loop. Invisible to others. Looking at her resets timing; repeated encounters speed up kill phase.

🔰 Survival Protocol (Solo)

Target: drop weight, keep routes clean. Manage insanity (shower). Treat sightings as warnings. Rotate toward exit, stay near team for guidance.

⚔️ Combat Guide (Team) INVINCIBLE

Unkillable. Teleporter buys a reposition, doesn't solve it. Team supports haunted player with path calls.

Audio Signature

"Mostly silence. Light skipping footsteps right before death. Silence + repeated sightings is the cue."

*Warning: High volume detection probability

Sigurd's Log

No scan record. Just a kid in the hallway and a missing head.

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